Ultimate IDWs Transformers Prime
Transformers: Infiltration 2 Retailer Incentive Edition

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COMIC DETAILS

Comic Description: Transformers: Infiltration 2
Grade: 9.8
Page Quality: WHITE
Certification #: 0962813017
Owner: AlphaPrimeIan

SET DETAILS

Custom Sets: This comic is not in any custom sets.
Sets Competing: Infiltration Prime  Score: 44
Ultimate IDWs Transformers Prime  Score: 0
Research: See CGC's Census Report for this Comic

Owner's Description

Synopsis: Issue #2

Confronted by two menacing robots, the stunned Verity Carlo, Hunter O'Nion, and Jimmy Pink can only stand and gawk as the ambulance driver disappears in a blaze of electricity. That blaze stuns one of the robots, sending it into the garage wall and scattering concrete everywhere. The ambulance itself transforms into a third giant robot, who shields the three humans from the rubble. As the white robot draws a weapon, the third robot deploys an ink spray, blinding his attacker, then transforms back into an ambulance once again and orders the three humans inside. As the ambulance peels out, Jimmy laments the destruction of his garage.

Back in the wilds of Arizona, a police detachment finds the dead body of the mustached businessman. He has no I.D., but one of the officers recognizes him and makes a phone call to a group of people in a boardroom to report the death. Behind them, the wall is adorned with a massive "M".

Traveling on a crowded freeway, the ambulance is once again picked up by the blue jet fighter and narrowly avoids a pile-up caused by the jet's sonic boom. This allows the two sports cars—who identify themselves as Runamuck and Runabout—to catch up, partially transforming to deploy weapons. According to the ambulance, this is a very disturbing sign, as Decepticons never break cover, let alone in such a brazen fashion.

In Oregon, Starscream and Blitzwing marvel at the ore that they have discovered. They anticipate refining more, and getting some kind of unfriendly response for breaking protocol.

Some more fancy driving allows the ambulance to shake Runamuck and Runabout. Verity, who on top of fleeing for her life has had reality turned upside down on her, screams for them to stop and jumps out.

While Jimmy goes to calm her down, Hunter tries to pry more detail out of the ambulance—starting with its name, Ratchet—but before he can get far, the jet re-acquires them. With everyone back inside, Ratchet pours on a burst of speed. In the middle of the desert, three more cars with weapons that spring from hidden compartments appear in their path and shoot the plane down. These cars then transform, draw weapons, and the leader informs Ratchet of the statutes of the Autobot Code of Interplanetary Conflict that he has violated. In his defense, Ratchet offers only two words: Siege Mode...

Covers (7)

(1) Cover A: The Battlechargers by E. J. Su; half of the RI-B cover.
(2) Cover B: Thundercracker attacks Ratchet; art by Guido Guidi.
(3) Cover C: Prowl threatens Ratchet; art by Andrew Wildman.
(4) Cover D: Thundercracker attacks humans; art by James Raiz.
(5) Cover RI-A: Starscream by Guido Guidi.
(6) Cover RI-B: Battle wraparound cover by E. J. Su, first part of a continuous image.
(7) Cover RI-C: Ratchet by Guido Guidi (includes 3 mini-prints).

UPDATE JUNE 1/14: I have 53 of the 57 covers. Two of the 53 need upgrades. To see them all, go to “My Slabbed Comics”, under AlphaPrimeIan.

Unfortunately there are only two spaces to display three covers. I have two of them.

Released: February 8, 2006



 
 
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